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- gggglllluuuuOOOOrrrrtttthhhhoooo2222DDDD((((3333GGGG)))) OOOOppppeeeennnnGGGGLLLL RRRReeeeffffeeeerrrreeeennnncccceeee gggglllluuuuOOOOrrrrtttthhhhoooo2222DDDD((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- gggglllluuuuOOOOrrrrtttthhhhoooo2222DDDD - define a 2D orthographic projection matrix
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- void gggglllluuuuOOOOrrrrtttthhhhoooo2222DDDD( GLdouble _l_e_f_t,
- GLdouble _r_i_g_h_t,
- GLdouble _b_o_t_t_o_m,
- GLdouble _t_o_p )
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _l_e_f_t, _r_i_g_h_t Specify the coordinates for the left and right vertical
- clipping planes.
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- _b_o_t_t_o_m, _t_o_p Specify the coordinates for the bottom and top horizontal
- clipping planes.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- gggglllluuuuOOOOrrrrtttthhhhoooo2222DDDD sets up a two-dimensional orthographic viewing region. This is
- equivalent to calling ggggllllOOOOrrrrtttthhhhoooo with near = -1 and far = 1.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- ggggllllOOOOrrrrtttthhhhoooo, gggglllluuuuPPPPeeeerrrrssssppppeeeeccccttttiiiivvvveeee
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- PPPPaaaaggggeeee 1111
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